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Zombies is an round-based survival Arcade game where players fight against waves of zombies in an attempt to stay alive as long as possible. By working together as a team, players can earn better weapon and gear and unlock new areas to face the increasingly difficult rounds. The game is the spiritual successor to the Blocking Dead but with a more structured and challenging gameplay style. Zombies was released to the Prototype Lobby on July 5, 2017[1] and officially released to Arcade on June 21, 2018 alongside Hide and Seek.[2]

Gameplay

Four players spawn with a basic starter pistol, which can be used to shoot at zombies, and a knife, a melee weapon not recommended to use as often. Spawning zombies each have different quirks and abilities, and new types will spawn over the course of the game. Special bosses will also spawn on predetermined rounds with different ones depending on the map. Zombies will usually come out windows covered with wooden slabs which they will break, and the windows can be repaired by sneaking next to them, granting extra gold.

Gear such as weapons and armor are found throught the map and can be purchased with gold obtained from shooting zombies or repairing windows. Gold is also used to unlock new areas with further areas granting better and better gear. Perks can also be bought and used after turning on the Power Switch in the Power Station.

If players are "downed" (loose all their health), teammates can revive them by holding sneak near their body. If someone is not revived quickly enough, they will die and lose their perks but not weapons. If the team successfuly completes the round, downed players will automatically come back at spawn in the following round, but if all players are downed, the game is game over. The win conditions vary between maps.

Dead End

The original Zombies map. Stranded in the middle of a city, make your way through the high rises to battle the undead!


Enemies

Bosses

Bad Blood

After crashing into the courtyard of a beautiful mansion, fend off zombies as you uncover the secrets hidden within!


Enemies

Special Enemies

These are mostly enemies that spawn in certain locations of the map when a player unlocks those areas.

Bosses

Alien Arcadium

Extraterrestrial Zombies have attacked! Battle alien creatures and save the theme park from destruction.


Enemies


Round 30+

Due to Alien Arcadium ending at round 105 instead of the standard round 30, there are many mobs that are exclusive to rounds past 30, and are significantly more threatening than any other to come before them. Only the most skilled and organized of players typically get to catch a glimpse of these enemies in-game.

Boss

Prison

The cells of the undead have been opened! Save yourselves and escape from the Prison!


Content

Power-Ups

Sometimes when a Zombie is killed, one of several collectables are randomly dropped. Players can activate these Perks by walking over them.

Machines

Warning: Most perks are lost upon death.

Armor

Armor can be found and purchased throughout the maps. It is not sequential (so for example, you do not need to buy leather armour

Armor type Price (Dead End) Price (Bad Blood)
Leather HelmetLeather Chestplate Leather Helmet & Chestplate 50 golds 100 golds
Leather LeggingsLeather Boots Leather Leggings & Boots 75 golds N/A
Gold HelmetGold Chestplate Gold Helmet & Chestplate 500 golds N/A
Gold LeggingsGold Boots Gold Leggings & Boots N/A 400 golds
Iron HelmetIron Chestplate Iron Helmet & Chestplate 800 golds 800 golds
Iron LeggingsIron Boots Iron Leggings & Boots 700 golds 700 golds


On Alien Arcadium, the Armor has to be upgraded.

Armor type Price
Leather HelmetLeather Chestplate Leather LeggingsLeather Boots Leather Set 500 gold
Gold HelmetGold Chestplate Gold LeggingsGold Boots Gold Set 1,000 gold
Iron HelmetIron ChestplateIron LeggingsIron Boots Iron Set 2,000 gold
Diamond Boots Diamond Boots 5,000 gold
Diamond Helmet Diamond Helmet 10,000 gold
Diamond Leggings Diamond Leggings 20,000 gold
Diamond Chestplate Diamond Chestplate 100,000 gold


Detailed information about the various Armor on each map can be found on the map pages.

Weapons

Weapon Damage Ammo Ammo Clip Size Fire Rate Reload Time Gold

Earn Per shot (Critical Hit)

Misc. Notes
Knife 6 0.5-ish N/A 10 Upgrades give Smite II.
Pistol 6 300 10 0.5 1.5s 10 (15) Starter weapon. You want to upgrade this weapon.
Ultimate Pistol 6 450 14 0.4 1.0s 10 (15) Bursts two at once.
Rifle 6.0 288 32 0.2s 1.5s 7 (10) Skill player hate weapon
Ultimate Rifle 8.0 320 35 0.2s 1.0s 7 (10)
Shotgun 4.5*10 65 5 1.4 1.5s 8 (12) per pellet Sprays 10 pellets. Good for close range
Ultimate Shotgun 4.5*10 80 5 1.0s 1.0s 8 (12) per pellet Sprays 10 pellets.
Rocket Launcher 15 20 4 2.0s 3.0s 20 (30) Area of Effect (explosion).
Ultimate Rocket Launcher 20 32 4 1.5s 2.0s 20 (30) Area of Effect (explosion).
Sniper 20 40 4 1.5s 2.0s 30 (45) Pierces if Headshot (2 zombies).
Ultimate Sniper 30 60 5 1.5s 1.0s 30 (45) Pierces if Headshot (2 zombies).
Elder Gun 15 60 4 0.9s 2.0s 20 (30) Pierces and stun enemies. Exclusive to the Lucky Chest.
Ultimate Elder Gun 20 100 4 0.8s 2.0s 20 (30)
Flame Thrower 2 350 50 0.1s 3.0s 4 (6) Lights things on fire, but not as effective against Fire or Magma Zombies.

Exclusive to the Lucky Chest.

Ultimate Flamethrower 2 500 50 0.1s 1.8s 4 (6)
Zombie Soaker 5 256 32 0.2s 1.5s 5 (10) Deals 3 times more damage to Fire Zombies.

Exclusive to the Lucky Chest.

Ultimate Zombie Soaker 8 320 32 0.2s 1.0s 5 (10) Deals 4 times more damage to Fire Zombies.
Gold Digger 6 70 7 0.5s 1.5s 10 (15) Can be upgraded 5 times.

Exclusive to the Lucky Chest.

Ultimate Gold Digger I 8 100 10 0.45s 1.4s 10 (15)
Ultimate Gold Digger II 10 130 13 0.4s 1.3s 10 (15)
Ultimate Gold Digger III 12 160 16 0.3s 1.2s 10 (15)
Ultimate Gold Digger IV 15 200 20 0.3s 1.1s 10 (15)
Ultimate Gold Digger V 20 250 25 0.2s 1.0s 10 (15)
The Puncher 6 0.5-ish N/A 10 Area of Effect. It hits an area of 3 zombies. Every 5 seconds, it deals heavy knockback to zombies in that area.

Exclusive to the Lucky Chest.

Upgraded Puncher 6 0.5-ish N/A 10 Area of Effect. It hits an area of 5 zombies. Every 3 seconds, it deals heavy knockback to zombies in that area.
Zombie Zapper 12 100 10 0.5s 2.0s 15 (20)

Nearby zombies will take damage on successful hits.

Hits a total of 4 enemies.

Exclusive to the Lucky Chest.

Ultimate Zombie Zapper 18 120 10 0.5s 1.5s 15 (20) Nearby zombies will take damage on successful hits.

Hits a total of 5 enemies.

Blow Dart 10 100 10 0.5s 3.0s 20 (30) Poison and slows enemies on successful hits.

Exclusive to the Lucky Chest.

Ultimate Blow Dart 10 150 10 0.3s 1.8s 20 (30)
Rainbow Rifle 5 240 30 0.4s 1.5s 5 (7) *Alien Arcadium Only.*

Burst 3 bullets per shot.

Exclusive to the Lucky Chest.

Rainbow Rifle Ultimate I 6 288 36 0.3s 1.0s 5 (7) Burst 4 bullets per shot.
Rainbow Rifle Ultimate II 6.5 312 39 0.3s 1.0s 5 (7)
Rainbow Rifle Ultimate III 7 336 42 0.3s 1.0s 5 (7)
Double Barrel Shotgun 7*9 20 2 0.3s 3.0s 8 (12) *Alien Arcadium And Prison Only.*

Can be upgraded 3 times.

Exclusive to the Lucky Chest.

Double Barrel Shotgun Ultimate I 7*9 30 2 0.3s 2.5s 8 (12)
Double Barrel Shotgun Ultimate II 8*9 36 2 0.3s 2.5s 8 (12)
Double Barrel Shotgun Ultimate III 8*9 42 2 0.3s 2.3s 8 (12)

Controls

Gamemodes

Tips and Tricks

Trivia

Sources